Urban Maps

Current urban maps A-Z available for World of Tanks XBOX 360, XBOX ONE, and PS4 platforms. Studying and knowing maps, sniping positions, cover areas, flanking opportunities, key positions, and major battle spots is an important part of tactical warfare. Know your environment!

Move your mouse over the map image to view a large version or click on the map image to open in a new tab for printing purposes. For a description of each game type visit the Game Types page.

Ensk Map

Type: Urban Map

Size: 600m x 600m

Game Types:
Standard Battle Encounter Battle Team Destruction Battle

A good map for heavy tanks and tank destroyers especially those with rotating turrets. Most of the fighting takes place within the east middle building and very often at close range. Armor angling is essential. The half a dozen trains in the middle of the map make it nearly impossible to shoot left to right and vice versa. Being a small map artillery can be easily spotted and hunted down by light or medium tanks. This map is offered in "War" variant.

Fisherman's Bay Map

Type: Urban Map

Size: 1000m x 1000m

Game Types:
Standard Battle Encounter Battle Team Destruction Battle

A general open field map with some rolling hills dominated by the town to the east where most the action takes place, and in many cases is the decisive turning point. Medium tanks do well to push on the far left from north to south or vice versa often supported by tank destroyers. A good map in general for artillery and light tanks which can use the central buildings for cover to spot the enemy. This map is offered in "War" variant.

Highway Map

Type: Urban Map

Size: 1000m x 1000m

Game Types:
Standard Battle Encounter Battle Team Destruction Battle

This map has a mixed landscape from a town offering close combat warfare for the heavy hitters to hilly terrain for those wishing to play a more sniper role. Venturing through the middle map can be risky as the player will be a target from multiple angles especially artillery. Battles tend to take place in the town or the farm on the far west side of the map. A good map for artillery.

Himmelsdorf Map

Type: Urban Map

Size: 700m x 700m

Game Types:
Standard Battle Encounter Battle Team Destruction Battle

Dominated by a large castle perched on top of the hill (with great views) this map is well suited to fast tanks that can use the many corridors and streets to flank the enemy. The castle area is often a congregation point for players to slug it out. Heavy tanks can also use the high buildings and streets to their advantage for some close combat action. The railways line to the west also sees its fair share of action. Expect some close combat action. Not a great map for artillery due to the sheer amount of high buildings. This map is offered in the special event "Halloween Night" variant called Dead City.

Port Map

Type: Urban Map

Size: 800m x 800m

Game Types:
Standard Battle Encounter Battle Team Destruction Battle

Due to its slightly smaller size and layout, Port is a map where you can expect some relatively close combat games. Some players especially those in light tanks, medium tanks and tank destroyers with rotating turrets can use the 2 main bridge overpasses to spot and strike enemies below. The far west point at the end of the railway line is a popular spot for heavy tanks to slug it. Buildings offer cover from artillery however limit player capability to hit the enemy playing in the centre of the map or opposing side. Train carriages can be destroyed opening up small gaps in the wreckages to shoot enemies.

Ruinberg Map

Type: Urban and Winter Maps

Size: 800m x 800m

Game Types:
Standard Battle Encounter Battle Team Destruction Battle

A great map resembling a variance of Siegfried Line and Himmelsdorf offering up urban and open space bush combat with quite a bit of debris available for cover. The town buildings offer opportunities for flanking and surprise attacks by light and medium tanks. Most of the fighting takes place in the town which limits the effectiveness of artillery. This map is offered in "War" and "Winter" variants.

Siegfried Line Map

Type: Urban Map

Size: 1000m x 1000m

Game Types:
Standard Battle Encounter Battle Assault Battle Team Destruction Battle

This map is one of the few maps that offers both open playing fields and an indestructible town. While some players particularly tank destroyers use the open fields and bunkers to strike those lurking near the edges of the town most of the action takes place in the town itself. Players should check the map carefully when in the town looking for opportunities to flank enemies from the sides and behind especially when already engaged in a battle. A great all round map for all tank types. This map is offered in "War" variant.

Widepark Map

Type: Urban Map

Size: 600m x 600m

Game Types:
Standard Battle Encounter Battle Team Destruction Battle

The key defining feature of this map is the railway line high on the hill that runs from east to west creating a large divider between opposing forces. Many large battles take place at the railway underpass to the west, and also the railway lines to the southeast. Light tanks use the main railway hill to peer over and spot enemies. There are destroyed buildings that can be used by players for artillery cover and extra tank protection while they target the enemy. The team that breaks through either on the left or right sides of the map generally get the win by overrunning the enemy base and striking enemies from behind. This map is offered in "Rain" variant.